![]() Earlier I posted two incredible 3 d models in MGSV by Mike Fudge but now I have two more from Ji Ruan who also worked with the Kojima Productions Team. Metal Gear Solid V: The Phantom Pain Soviet Union Heavy Armor Soldier. Because the game has to run across mult-platform as an open-world game, with extreme requirement on frame rate, the budget of this character is low on both poly-count and texture size. Based on the brilliant concept from Yoji Shinkawa, the goal was to make people believe this fictional character actually existed in real-life during that period. “I had great honor to create this powerful enemy for the game. ![]() Earlier I posted two incredible 3d models in MGSV by Mike Fudge but now I have two more from Ji Ruan who also worked with the Kojima Productions Team.
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